Where to start? This update is yet again larger than any of its predecessors - and when we say "larger", we mean a LOT! There are changes in almost every part of our game, so let's get on it!Changelog:
MAP
- New roads OR-58 (Oregon DLC), CA-299 and another segment of OR-140
- Arizona signs improvement
- Traffic lights improvement (all states)
- Ownable container trailers
- Regular owned trailer accessory browser
- Trailer run-time adjustment (extendable trailers, sliding tandems)
- Copy truck/trailer configuration across the fleet
- Wiper setting improvements
- Ownable B-double trailers (all types)
- Ownable chip van trailers
- Saddle-mounted truck transport (KW T680)
- Specialized boat trailer
- Owned trailers usable in External contracts (WoTR)
- Online garage purchase
- Refuelling service
- Input improvement (Steam controller support, Tobii eye tracker support, controller hotplug support, better FF on Linux)
- RAZER RGB support (colour lights)
- New options: truck stability, suspension, dual localization names (map)
- Lots of new drivers to hire
- STAA doubles in traffic
- Experimental DX11 support (config only, r_device "dx11")
- Modded trucks support (in-game function)
- COG moved from trailer def to trailer chassis (easier edit)
- Wipers delay+speed format
- Removed default trailer bracers sound (now empty default)
- Cargo model randomized (eg container)
- Timezone areas (introduced in 1.34)
- Transmission mode names
