Features Real AI Emergency Pack:
Real AI Emergency Pack v1.52 by Cip (1.52x) for ATS 6
Category - Ai Traffic
Game Version - v1.52.x
Credits: - Cipinho, Piva, Todor Alin, GTM Team
Last edited by: admin - 21-10-2024, 16:12
Reason: Mod Updated to v1.52
Reason: Mod Updated to v1.52
Description about « Real AI Emergency Pack v1.52 by Cip (1.52x) for ATS »:
Mod Real AI Emergency Pack v1.52 by Cip (1.52x) for ATS | American Truck Simulator game.
Real Ai Emergency Pack is a unique mod, gathering together SCS emergency vehicles with beacon and specific siren sounds from all States. Mod adding in traffic versions of all SCS stock police and emergency vehicles with beacon and personalized siren sounds, spawning alongside default vehicles and at the same spawn ratio as their opponents
Features Real AI Emergency Pack:
- this mod adds 2 sets of emergency vehicles driving in parallel with the default SCS emergency vehicles, one has only beacon and the second beacon and personalized siren hookup sound
- the pack has no dependency, it can be used with the default traffic or any traffic density mod or with other packs, however one important rule must be respected:
place this mod above any sound pack and traffic mod you may be using, as the additional vehicles act as variants to the default emergency vehicles (due to spawn issues) so original Ai files have been edited; therefore, this mod will be also placed above my Real Ai sound pack for SCS vehicles if used.
- by default the emergency vehicles drive at normal speed, for better experience it is recommended to play together with my Real traffic density mod, because with this mod Emergency vehicles received a separate speed class, driving faster whenever possible (any vehicles obey to local signs for speed limits and to semaphore red lights) .
- by contrary Emergency vehicles will obey also the red light and Ai will of course will ignore their visual and acoustic signals too. These are game limitations, perhaps SCS will make real emergency vehicles one day in their updates.
- there are emergency vehicles in all Vanilla states, however I only use the default SCS skins (I already asked permission to Natvander to use his skins in future updates)
- the sound have a fade in/out effect in 3of4 situations, when the emergency vehicle is stopped or slow driving and you are on the move, when you are stopped and Ai is on the move, when you and the Ai are driving in the same direction. the only situation where I have no fade in/out effect is when you meet emergency vehicles coming from the opposite direction
- the emergency vehicles with beacon and sound can be seen and heard randomly at road events too in the same way as in traffic: only with beacon or with beacon and sound.
Changes in v1.52:
- Adapted to the latest game patch 1.52
Tested on game version 1.52.x
- Screens
- Videos
- Changelogs
Changes in v1.49 (1.49.x):
- Adapted to the latest game patch 1.49
Download #1
Changes in v1.47 (1.47.x):
- compatibility with game version 1.47.* (SCS changed all mat files therefore expect possible imperfections, report on my Real traffic density page if you identify any errors in the gamelog)
Changes in v1.46 (1.46.x):
- Adapted to the latest game patch 1.46
Download #1
Changes in v1.45 (1.45.x):
- Adapted to the latest game patch 1.45 (Open Beta);
- added mp_mod_optional in manifest;
- replaced default police sound for traffic fines.
Download #1
Changes in v1.44 (1.44.x):
- Adapted to the latest game patch 1.44;
- Added one missing beacon;
- Added firetrucks generic version with personalised sounds in states not covered by SCS;
- Default Ai police and emergency can only spawn in local roads (only available if Real Traffic Density mod is enabled).
Download #1
Changes in v1.1 (1.39.x):
- adapted to the latest game patch 1.39
- FMod sound support
Download #1
- Adapted to the latest game patch 1.49
Download #1
Changes in v1.47 (1.47.x):
- compatibility with game version 1.47.* (SCS changed all mat files therefore expect possible imperfections, report on my Real traffic density page if you identify any errors in the gamelog)
Changes in v1.46 (1.46.x):
- Adapted to the latest game patch 1.46
Download #1
Changes in v1.45 (1.45.x):
- Adapted to the latest game patch 1.45 (Open Beta);
- added mp_mod_optional in manifest;
- replaced default police sound for traffic fines.
Download #1
Changes in v1.44 (1.44.x):
- Adapted to the latest game patch 1.44;
- Added one missing beacon;
- Added firetrucks generic version with personalised sounds in states not covered by SCS;
- Default Ai police and emergency can only spawn in local roads (only available if Real Traffic Density mod is enabled).
Download #1
Changes in v1.1 (1.39.x):
- adapted to the latest game patch 1.39
- FMod sound support
Download #1