This maintenance release mostly brings some bug fixes and safety measures for mods.
Your game on Steam should update automatically, unless you have opted out from auto updates, or unless you prefer to stay with a particular branch to preserve older mod compatibility.
Features:
- Code support for multi-torque engines
- Fixed generation of terrain when it is connected to terrain in unloaded sector
- AI will not use blinkers when canceling a lane change while it is in progress
- Fixed sleeping area triggers not being visible in UI map after initial game load
- Improved calculation of trailer weight distribution when lifting trailer axles
- Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
- Cleanup of OpenGL support
- Fixed light sources in multi-time HQ screenshots
- Prevented crash if road is using a stamp whose material is missing
- Prevented crash when creating new board template in mod
- Updated localization