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ATS Mods » Maps ATS » Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x)

Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) 1

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28-11-2023, 16:22
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Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x)
Category - Maps ATS
Game Version - v1.49.x
Credits: -
Last edited by: admin - 28-11-2023, 16:22
Reason: Mod Updated to v1.7

Description about « Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) »:


Download mod Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) for ATS | American Truck Simulator game.


Dalton and Elliot Hwy Extreme - is a Standalone Map on a 1:1 Scale and is NOT Compatible with any other map i.e C2C or Mexuscan so please do not ask. Experience has been increased to reflect the size of the map compared to the base game. Pay has not. This map is not for the feint of heart it will take you 20 minutes to get to Fox from Fairbanks and 3 1/2 hours to get to Yukon River Camp. It takes about 2 hours or so just to get to the Dalton Highway from Fairbanks alone. There are hills and corners that will make your jaw drop or wake you up. This map has been mapped with google earth and elevations for every single node added to their correct heights for their respective locations via Google Maps Find Altitude.


Features Dalton and Elliot Hwy Extreme Winter:
- This mod add winter edition for the map;
- Scale 1:1;
- Connected by a separate module;
- Not compatible with any other cards;
- Alaska State Troopers and Fairbanks Police Cars, Custom Trailer skins for some companies;
- Carlile T680 and W900 Skins for the SCS player trucks and AI trucks.

Changes in v1.7:
– Adapted to the latest game patch 1.49

Tested on game version 1.49.x

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Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x) Dalton and Elliot Hwy Extreme - Winter Edition v1.7 (1.49.x)

Changes in v1.6 (1.48.x):
- Adapted to the latest game patch 1.48;
- Reduced the cost of getting towed;
- Fixed some bugs.
Download #1 | Download #2 | Download #3

Changes in v1.5 (1.45.x):
– Adapted to the latest game patch 1.45;
– Fixed several places where traffic behaved incorrectly;
– Fixed lines on the road in the same areas. Now they should line up correctly;
– Replaced the fence heading along the farmlands with a more real one;
– Changed some skins for trailers.

Changes in v1.4 (1.44.x)
– Adapted to the latest game patch 1.44;
– Converted "Materials" folder for OpenGL compatibility;
– Fixed the highway from Fairbanks to Bettles and Prudhoe;
– Corrected holes, overlaps, etc.;
– Removed the sign at the end of Bettles, which is in Bettles;
– The winter map is now completely updated to the summer version of the map, except for some things specific to winter;
– Added images of the order of uploading to the RAR file.
Download #1 | Download #2 | Download #3

Changes in v1.3 (1.43.x):
- Adapted to the latest game patch 1.43;
- Included the Heavy Cargo;
- No other changes provided.
Download #1 | Download #2 | Download #3

Changes in v1.2 (1.39.x):
- This is a fix only to get the Winter Map running again with 1.39;
- Nothing has been added;
- Please delete the dalton_elliot_hwy_1.38_defs.scs as well as the dalton_elliot_hwy_1.38_map.scs from your mod folder
- replace them with these two new files: dalton_elliot_hwy_1.39_defs.scs and dalton_elliot_hwy_1.39_map.scs

Changes in v1.1:
- added support for FMod sounds;
- added all truck dealers to Fairbanks as well as Deadhorse/Prudhoe Bay;
- Added in some Birch Trees and Aspen trees to Fairbanks and the Bettles Trail;
- Added in lighting around most cities/towns/villages to prefabs;
- Changed a couple of building models on the west side of Fairbanks. (The School);
- Changed the Motel at Coldfoot and the shack. ( Might have done this for 1.36 not sure);
- Fixed a terrain anomalie by Livengood Airport that was sticking up into the air.
- Smoothed out some of the hills a bit between Fairbanks and Fox.
- Tweaked the Aux[2] on the snow texture to try eliminate any further texture loading issues;
- Changed the Experience for Cargo Deliveries and Free Roam to be more inline with the Base Game.
Download #1  Download #2  Download #3

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How to install mods?

- Download the mod from our server or from external links;

- Extract it with Winrar or Winzip program;

- Copy files with extension .scs file(s) into your My Documents/American Truck Simulator/mod folder;

- Run game ~> Edit profile ~> Enable mod.

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This document refers to links to third-party content/website, from both our website(s) and our official Social Media pages. External links are selected and reviewed when a page/post is published. However, we are not responsible for the content of external websites. If you would like us to remove a link to your website from NHS Choices, please Contact us (Admin) Note that unless you have a legal right to demand removal, such removal will be at our discretion.

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  1. admin
    admin Administrators
    | № 1 | 2 November 2023 18:03 |
    + 0-
    K-DOG's Addition To: Dalton and Elliot Hwy Extreme Winter Edition 1.48:

    K-DOG's Addition To: Dalton and Elliot Hwy Extreme Winter Edition. The copy of the Alaska North to the Future Mod is included because it is required for the ice roads. The Dalton load order is the same but the Alaska Mod must be loaded last. the Alaska Mod is there for the Files ONLY and is NOT going to be the map you are driving. The only part of the Dalton that is changed is the road surface. Everything else is "exactly" the same. Download the zip file and extract to your mod folder. REMEMBER THE ALASKA NORTH TO THE FUTURE mod MUST BE LOADED LAST IN THE MOD FOLDER and the map files for it are inactive. Follow Dalton Install Instructions for everything else.

    Download: Google Drive