Changes in v1.53-B (1.53.x):– Adapted to the latest game patch 1.53;
– Removed extra Police Vehicle in Fox during Special Transport Missions;
– Added 4 Way Flashing Light at Crossroads in Fox.
Download #2 | Download #3 Changes in v1.7 (1.49.x):– Adapted to the latest game patch 1.49
Changes in v1.6 (1.48.x):- Adapted to the latest game patch 1.48;
- Reduced the cost of getting towed;
- Fixed some bugs.
Download #1 | Download #2 | Download #3Changes in v1.5 (1.45.x):– Adapted to the latest game patch 1.45;
– Fixed several places where traffic behaved incorrectly;
– Fixed lines on the road in the same areas. Now they should line up correctly;
– Replaced the fence heading along the farmlands with a more real one;
– Changed some skins for trailers.
Changes in v1.4 (1.44.x)– Adapted to the latest game patch 1.44;
– Converted "Materials" folder for OpenGL compatibility;
– Fixed the highway from Fairbanks to Bettles and Prudhoe;
– Corrected holes, overlaps, etc.;
– Removed the sign at the end of Bettles, which is in Bettles;
– The winter map is now completely updated to the summer version of the map, except for some things specific to winter;
– Added images of the order of uploading to the RAR file.
Download #1 | Download #2 | Download #3Changes in v1.3 (1.43.x):- Adapted to the latest game patch 1.43;
- Included the Heavy Cargo;
- No other changes provided.
Download #1 | Download #2 | Download #3Changes in v1.2 (1.39.x):- This is a fix only to get the Winter Map running again with 1.39;
- Nothing has been added;
- Please
delete the dalton_elliot_hwy_1.38_defs.scs as well as the dalton_elliot_hwy_1.38_map.scs from your mod folder
- replace them with these two new files:
dalton_elliot_hwy_1.39_defs.scs and
dalton_elliot_hwy_1.39_map.scsChanges in v1.1:- added support for FMod sounds;
- added all truck dealers to Fairbanks as well as Deadhorse/Prudhoe Bay;
- Added in some Birch Trees and Aspen trees to Fairbanks and the Bettles Trail;
- Added in lighting around most cities/towns/villages to prefabs;
- Changed a couple of building models on the west side of Fairbanks. (The School);
- Changed the Motel at Coldfoot and the shack. ( Might have done this for 1.36 not sure);
- Fixed a terrain anomalie by Livengood Airport that was sticking up into the air.
- Smoothed out some of the hills a bit between Fairbanks and Fox.
- Tweaked the Aux[2] on the snow texture to try eliminate any further texture loading issues;
- Changed the Experience for Cargo Deliveries and Free Roam to be more inline with the Base Game.
Download #1 Download #2 Download #3