Features Mod:
Real Traffic Density and Ratio v1.51 by Cip (1.51.x) for ATS 1
Category - Ai Traffic
Game Version - v1.51.x
Credits: - Cipinho, Alin Todor
Last edited by: admin - 13-09-2024, 23:12
Reason: Mod Updated to v1.51
Reason: Mod Updated to v1.51
Description about « Real Traffic Density and Ratio v1.51 by Cip (1.51.x) for ATS »:
Mod Real Traffic Density and Ratio v1.51 by Cip (1.51.x) for ATS | American Truck Simulator game.
Real Traffic Density and Ratio - mod was designed to create a realistic traffic density taking advantages from the latest traffic system implemented by SCS Software. This modification increases the traffic density and adjusts the ratio of trucks and cars. It makes the game more realistic and challenging.
Features Mod:
- Increased Traffic Density: The mod increases the number of vehicles on the road, making it feel more realistic and congested.
- Realistic Traffic Ratio: The mod adjusts the ratio of cars, trucks, buses, and other vehicles to create a more realistic representation of traffic patterns.
- Variety of Vehicles: The mod introduces a wider range of vehicles, including different types of cars, trucks, and buses, to add variety to the traffic.
- Improved Traffic Flow: The mod improves the flow of traffic by adjusting the behavior of vehicles, such as their speed and reaction times, to create a more realistic and fluid experience.
- Customizable: The mod allows players to adjust various settings, such as the density of traffic, the type of vehicles, and the frequency of accidents, to tailor their experience.
- Improved Realism: The mod increases the realism of the game by creating a more realistic representation of traffic patterns.
- Increased Challenge: The increased traffic density and variety of vehicles make the game more challenging and exciting.
- Enhanced Immersion: The mod helps players feel more immersed in the game by creating a more realistic and dynamic environment.
Changes in v1.51:
- Adapted to the latest game patch 1.51
Tested on game version 1.51.x
- Screens
- Videos
- Changelogs
Changes in v1.50.B (1.50.x):
- Restored some values in traffic_data
Changes in v1.50 (1.50.x):
- Adapted tot the latest game patch 1.50
- new speed rule for night time
- increased speed at foggy weather
- spawn tweaks for some custom vehicles
Changes in v1.49.a (1.49.x):
- Adapted tot the latest game patch 1.49 (Unofficial update)
Changes in v1.47.a (1.47.x):
- Adapted tot the latest game patch 1.47;
- Removed traffic_rules file (to improve compatibility with future versions);
- Removed semaphore file (scs improved default semaphores close to my standards).
Download #1
Changes in v1.46g (1.46.x):
- applied two rules that might speed up Ai to go faster.
Download #1
Changes in v1.46c (1.46.x):
- Adapted to the latest game patch 1.46
Download #1
Changes in v1.46a (1.46.x):
- Adapted to the latest game patch 1.46 (Open Beta);
- Tweaked spawn and remove distances in line with SCS new updates.
Download #1
- fixed last semaphore addition from SCS.
Download #2
Download #1
- removed slow vehicles from Special transport
- added separate spawn number for divided roads vs freeways
- decreased spawn numbers at night time in cities
- tweaked overall spawn numbers
Download #1
- Restored some values in traffic_data
real-traffic-density-and-ratio-v1_50_b-by-cip-1_50_x.zip [45.54 Kb] (downloads: 100)
Changes in v1.50 (1.50.x):
- Adapted tot the latest game patch 1.50
- new speed rule for night time
- increased speed at foggy weather
- spawn tweaks for some custom vehicles
real-traffic-density-and-ratio-v1_50-by-cip-1_50_x.zip [45.5 Kb] (downloads: 140)
Changes in v1.49.a (1.49.x):
- Adapted tot the latest game patch 1.49 (Unofficial update)
real-traffic-density-and-ratio-v1_49_a.zip [45.7 Kb] (downloads: 698)
Changes in v1.47.a (1.47.x):
- Adapted tot the latest game patch 1.47;
- Removed traffic_rules file (to improve compatibility with future versions);
- Removed semaphore file (scs improved default semaphores close to my standards).
Download #1
real-traffic-density-and-ratio-v1_47_a-by-cip-1_47_x.zip [46.86 Kb] (downloads: 531)
Changes in v1.46g (1.46.x):
- applied two rules that might speed up Ai to go faster.
Download #1
real-traffic-density-and-ratio-v1_46g-by-cip-1_46_x.rar [55.74 Kb] (downloads: 211)
Changes in v1.46c (1.46.x):
- Adapted to the latest game patch 1.46
Download #1
Changes in v1.46a (1.46.x):
- Adapted to the latest game patch 1.46 (Open Beta);
- Tweaked spawn and remove distances in line with SCS new updates.
Download #1
real-traffic-density-and-ratio-v1_46a-by-cip-1_46_x.rar [55.36 Kb] (downloads: 84)
Changes in v1.45c (1.45.x):
- Adapted to the latest game patch 1.45;- fixed last semaphore addition from SCS.
Changes in v1.44 (1.44.x):
- Adapted to the latest game patch 1.44Download #2
Changelog v1.42.a:
- Adapted to the latest game patch 1.42Changelog v1.41.A:
- Adaptation to the latest game patch 1.41Download #1
Changelog v1.38.B:
- adaptation to ATS 1.39- removed slow vehicles from Special transport
- added separate spawn number for divided roads vs freeways
- decreased spawn numbers at night time in cities
- tweaked overall spawn numbers
Download #1