Real Traffic Density and Ratio v1.46g by Cip (1.46.x) for ATS
Category - Ai Traffic
Game Version - v1.46.x
Credits: - Cipinho, Alin Todor
Last edited by: admin - 6-02-2023, 10:55
Reason: Mod Updated to v1.46g
Reason: Mod Updated to v1.46g
Description about « Real Traffic Density and Ratio v1.46g by Cip (1.46.x) for ATS »:
Download mod Real Traffic Density and Ratio v1.46g by Cip (1.46.x) for ATS | American Truck Simulator game.
Real Traffic Density and Ratio - mod was designed to create a realistic traffic density taking advantages from the latest traffic system implemented by SCS Software.
Features Mod:
- it was designed to create a realistic traffic density taking advantages from the latest traffic system implemented by SCS
- with this mod, ATS receives a personalized density and ratio set at default g_traffic 1. it takes into account all game features spawn and ratio by daytime, type of roads, city size, density and ratio being set according to the game time scale
- thanks to SCS I was now able to set for example more cars and buses in cities and more trucks on freeways, or more cars at rush hours
- the semaphore profile contain two little modifications, allowing more green time at road works semaphores and globally 3 seconds on yellow instead of 2 (from green to red)
- since traffic is much more dense, more car colors were needed to avoid having the same few SCS colors.
Changes in v1.46g:
- applied two rules that might speed up Ai to go faster.
Tested on game version 1.46.x
- Screens
- Videos
- Changelogs
Changes in v1.46c (1.46.x):
- Adapted to the latest game patch 1.46
Download #1
Changes in v1.46b (1.46.x):
Download #1
- Tweaked spawn and remove distances in line with SCS new updates.
Download #1
- fixed last semaphore addition from SCS.
Download #2
Download #1
- removed slow vehicles from Special transport
- added separate spawn number for divided roads vs freeways
- decreased spawn numbers at night time in cities
- tweaked overall spawn numbers
Download #1
- Adapted to the latest game patch 1.46
Download #1
real-traffic-density-and-ratio-v1_46c-by-cip-1_46_x.zip [58.18 Kb] (downloads: 373)
Changes in v1.46b (1.46.x):
- included last semaphore additions
- tweaked spawn and remove distances
- tweaked spawn numbers
- increased traffic in cities to better match new rules
- only double trucks allowed at weigh stations for better traffic fluidity
- no more blocked trucks on Colorado
Download #1 real-traffic-density-and-ratio-v1_46b-by-cip-1_46_x.zip [57.99 Kb] (downloads: 47)
Changes in v1.46a (1.46.x):
- Adapted to the latest game patch 1.46 (Open Beta);- Tweaked spawn and remove distances in line with SCS new updates.
Download #1
real-traffic-density-and-ratio-v1_46a-by-cip-1_46_x.rar [55.36 Kb] (downloads: 51)
Changes in v1.45c (1.45.x):
- Adapted to the latest game patch 1.45;- fixed last semaphore addition from SCS.
real-traffic-density-and-ratio-v1_45c-by-cip-1_45_x.zip [56.5 Kb] (downloads: 174)
Changes in v1.44 (1.44.x):
- Adapted to the latest game patch 1.44Download #2
Changelog v1.42.a:
- Adapted to the latest game patch 1.42 real_traffic_density_ratio_1_42_a.zip [53.62 Kb] (downloads: 14)
Changelog v1.41.A:
- Adaptation to the latest game patch 1.41Download #1
real_traffic_density_and_ratio_ats_1_41.zip [63.6 Kb] (downloads: 21)
Changelog v1.38.B:
- adaptation to ATS 1.39- removed slow vehicles from Special transport
- added separate spawn number for divided roads vs freeways
- decreased spawn numbers at night time in cities
- tweaked overall spawn numbers
Download #1