As we didn't talk much about this update, except on yesterday's stream (you couldn't resist, could you Pavel?), we presume it's a little bit of a mystery to most of you - so let's go through the list before you try out the Open Beta for American Truck Simulator's 1.36 Update!A big focus of the update is on DirectX 11 (11.1 to be exact). We've decided to drop support for DirectX 9 for the sake of faster and easier development. So from Update 1.36 onwards, our games won't be compatible with systems running on DirectX 9.
During open betas, we are operating a dedicated alternate site for World of Trucks, which is used to safely test all new features. Please visit World of Trucks Open Beta web for more information. Also, check our modding wiki to get details pertaining to mods for the game.
If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → public_beta → 1.36 public beta. No password is required.
Changelog ATS 1.36.x:
- Santa Cruz (CA) revamp
- Flagstaff (AZ) revamp
- California speed limit improvements
- Oregon and New Mexico speed limit and general sign improvements
VEHICLES
- Grain hopper trailer (ownable)
- Bulk feed trailer (ownable)
- Frac-tank trailer
FEATURES
- Avoid pins for GPS navigation
- Drivers / Trucks / Trailer visible on manager map
- DirectX 11 full support (DirectX 9 removed)
- Chinese and other non-Latin character input (IME)
- Anti-aliasing improvements (SMAA, electric-wires)
- New loading screens
MOD
- Sun profile changes (HDR)
- License plate changes for AI (data-driven types, background texture data)
- Dashboard display UI elements (digital gauges, fuel consumption bar)
- Map editor history (undo/redo)
- Continuous selection of nodes

