ποΈ Urban Traffic Overhaul for ATS - this mod rebuilds the map, cities and highways, increases the number of highway lanes, junctions and large urban areas. This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
Features Minor Urban Overhaul:
β π£οΈ I-5 widened to 2x4 from San Diego β north of Los Angeles (originally 2x2/2x3)β βοΈ I-5 narrowed to 2x2 from Sacramento β Redding (originally 2x3)
β β‘οΈ I-10 widened to 2x4 from Los Angeles β Palm Springs (originally 2x3/2x2)
β β¬οΈ US 101 widened to 2x4 in Bay Area & near Los Angeles (originally 2x2/2x3)
β π I-580 widened to 2x4 from I-5 junction β Richmond (originally 2x2)
β β‘ I-80 widened to 2x4 from Richmond β SR37, and 2x3 up to Sacramento (originally 2x2)
β π¨ CA-99 widened to 2x3 near Bakersfield, and 2x4 in Bakersfield (originally 2x2)
β πͺ§ Minor signage changes (e.g., reduced βCarlsbadβ spam)
β π Greater urbanization near Los Angeles, SF Bay Area, Sacramento
β π’ Downtown Los Angeles remodeled
β πΊοΈ Requires all map DLCs
Changes in v25.0:
β π£οΈ Multiple signage fixes for developer oversights in edited areas, including Iβ64 incorrectly signposted as Iβ65
β π Iβ57 widened to six lanes between Iβ80 and Iβ94
β πΊπΈ South Dakota DLC Compatibility:
β π¦ High traffic areas removed for Mobridge, Winner, Watertown, Brookings, and Yankton
β ποΈ High traffic areas adjusted to cover only major avenues in Spearfish, Rapid City, Pierre/Fort Pierre, Aberdeen, and Mitchell
β π½ Very high traffic area in Sioux Falls downgraded to a high traffic area
