🎮 Great news from
SCS Software presenting ,
,Expanded Rest Mechanic" from the new upcoming update 1.60 for American Truck Simulator and Euro Truck Simulator 2 game.
😴
The Expanded Rest Mechanic is a major overhaul of the fatigue system coming in the 1.60 Update for both American Truck Simulator and Euro Truck Simulator 2. It gives players full control over sleep duration, introduces two separate fatigue values, and adds new UI indicators
Choose How Long You Sleep– ⏱️ Players can now select the exact length of their rest
– 🌅 You can also choose when you want to wake up
– 🔄 No more fixed, forced sleep durations
This gives far more flexibility for planning deliveries, daylight driving, or roleplay.
Two New Fatigue ValuesThe old single fatigue bar is replaced with two independent systems, each with its own icon.
Rest State (Bed Icon)– 📉 Gradually depletes over time while driving
– 💤 Resting restores it quickly
– ⚠️ Low Rest State triggers warning notifications
– 😵 If fully depleted, microsleep events begin
This simulates natural tiredness more realistically.
Mandatory Break (P Icon)– ⏳ Shows remaining hours before a required stop
– ⚠️ Warning issued 2 hours before the mandatory break
– 🚫 Exceeding limits results in a traffic violation penalty
This system enforces legal driving hours.
Driving Time RulesThe update introduces different legal limits for ATS and ETS2:
– 🇺🇸 ATS:
– 🕒 Up to 14 hours of driving
– 🛏️ Requires 10 consecutive hours of rest afterward
– 🇪🇺 ETS2:
– 🕙 Up to 10 hours of driving
– 🛏️ Requires 9 consecutive hours of rest afterward
These values reflect real‑world regulations.
Fully Customizable– 🧩 Both systems can be enabled or disabled independently
– 🎮 Players can tailor fatigue realism to their preferred playstyle
– 🛠️ Ideal for simulation purists, casual players, and convoy groups alike
Today, we are happy to give you a glimpse at the upcoming 1.60 update for both
Euro Truck Simulator 2 and
American Truck Simulator with the Expanded Rest Mechanic feature, which will change how the fatigue system in our games works, so let's take a look!
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We are implementing the Expanded Rest Mechanic into our games after a lot of requests from our #BestCommunityEver for this feature. This new feature gives players greater control over their rest periods by allowing them to choose how long they want to sleep and exactly when they want to wake up, instead of being limited to a predefined rest duration.
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Alongside this change, the Fatigue system will now be split into two separate values: Rest State and Mandatory Break, each represented by its own icon in the UI.The Rest State, symbolised by a bed icon, will now gradually deplete rather than recover over time. Extended periods of driving will steadily reduce the Rest State, while resting will restore it at a faster rate. Players will receive a warning notification when their Rest State becomes critically low, and microsleep events will begin occurring once it reaches exhaustion.
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The Mandatory Break system, indicated by a "P" icon along with the remaining hours before a required stop, will function more strictly. Players will receive a notification two hours before a mandatory break is required, as well as another warning if they exceed the allowed driving time, which will also result in a traffic violation penalty.In American Truck Simulator, drivers can stay on the road for up to 14 hours before they must take a mandatory break, requiring 10 consecutive hours of rest afterward. In Euro Truck Simulator 2, drivers may drive for up to 10 hours before taking a mandatory break, which requires 9 consecutive hours of rest.
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We believe these additions coming to our games with the future 1.60 update will provide players with greater flexibility and customization while also enhancing realism. However, both systems can be enabled or disabled independently in the settings, allowing you to tailor the experience to your own preference.
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