" from the new upcoming update 1.60 for American Truck Simulator and Euro Truck Simulator 2 game.
introduces a major visual upgrade for both American Truck Simulator and Euro Truck Simulator 2: the Improved Material System for selected truck interiors. This enhancement dramatically improves how interior materials react to light, making cabins clearer, brighter, and more realistic.
– 🌤️ Brings more light into shadowed cabin areas, fixing the long‑standing issue of interiors appearing too dark or flat
– 🧱 Makes differences between leather, fabric, plastic, and metal far more visible
This is one of the most significant interior‑visual upgrades ever added to both games.
SCS redesigned the entire interior material pipeline using new rendering technology:
– 🖼️ Reflections are no longer limited to shiny metal — all materials now react naturally
– 🧩 Developed alongside Project Road Trip, where small passenger‑car interiors required more advanced lighting solutions
This results in interiors that feel more alive, more detailed, and more atmospheric.
This ensures long‑term compatibility and continuous visual upgrades.
In today's blog, we bring you another piece of the puzzle from the upcoming 1.60 update for both
Euro Truck Simulator 2 and
American Truck Simulator, which we hope will get our #BestCommunityEver very excited. In this update, we will be introducing the Improved Material System for the interior of selected trucks! Let's take a look.
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The Improved Material System, which will be introduced in the 1.60 update for both games, significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which will result in a more readable, detailed, and visually pleasing cabin environment.
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During the development of Project Road Trip, we implemented a wide range of visual and technical improvements. One of the most significant changes was a redesign of the materials used in vehicle interiors.
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This has been requested from our community for some time, as the previous system often made interiors appear too dark and flat, especially in scenes without direct lighting. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions.
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"The main goal of the new technology was to bring more light into shadowed areas of vehicle interiors. The previous system struggled to handle indirect lighting in these situations, causing many details to be lost in darkness. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way. Environmental reflections are no longer limited to highly polished metallic surfaces. This change gives interiors significantly greater depth and readability," says our Vehicle Technical Leader, Daniel.
We have also carried out minor adjustments to the global lighting, primarily focused on exposure and contrast balancing, along with subtle visual refinements for bad weather conditions to achieve a more consistent and refined look.
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The development of this system took place in parallel with Project Road Trip, where its importance became even more apparent. Smaller, darker passenger vehicle interiors suffered from a lack of indirect light more than trucks with bright cabs and large windows, which often allow direct light to enter. Road Trip thus served as the ideal environment for developing and fine-tuning these technologies.The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. Throughout the entire process, we kept players with lower-end hardware in mind. We aimed to make the visual improvements as impactful as possible while minimizing the performance cost.
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The first trucks to benefit from the Improved Material System will be the DAF NGD and MAN TG3 TGX models in ETS2. In ATS, players will see redesigned interiors for the Mack Anthem and the Western Star 49X. With future updates, we will gradually add this technology for other trucks across both games.We hope this new feature has you looking forward to the 1.60 update even more, as it brings a major enhancement to these truck interiors and makes the view from the driver's seat better than ever!
Please note that the Road Trip vehicles are not releasing with the 1.60 update.![]()
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