Description about « Project US Expansion v2.6.1 (US 50 & CA 99 Mod) (1.35.x) for ATS »:
Download Project US Expansion v2.6.1 (US 50 & CA 99 Mod) (1.35.x) for ATS | American Truck Simulator game.
From the author: I have decide to combine my US 50 & CA 99 & Cities Expansion mods in one big map mod called US Expansion! I have rework and edit the US 50 & CA 99 map mod by seal0027 so it is now working with the new 1.20 scale! The original map mod was made by seal0027 I also add the Yosemite Park roads (CA 108 & CA 120) and Lee Vining city as a scenery city form Project West in this mod with authorization of stoked_dude so you don't need Project West anymore! This mod add lots of new cities and highways missing from the game!
Changes in v2.6.1:
– Fix the floating fences in Redding
– Fix the HMS (Cat) depot in Parker
– Fix over 100 models look/variant errors
– Fix holes on the railway on the I-80
– Add city of Tonasket
– Fix the break on the US-80 & the US-380 (for the C2C Version)
Changes in v2.6: – Made the US Expansion compatible with the 1.35 update – Add the remaining part of the bypass around Roswell (by bobtavenger) – Fix “city_name_uppercase” errors – Fix the disconnected road between Goldfield & Tonopah – Fix the power pole on the road in Wells – Fix some flying hills in Quartzsite, Placerville & South Lake Tahoe – Change low-poly roads on the US-50, CA-99 & CA-32 to high-poly roads – Fix holes on the railway on the I-80 – Add city of Alturas – Add city of Burney – Fix game crashing while driving on the I-5 – Fix flying signs & objects in the HMS (CAT) depot – Fix errors
Changes in v2.5.1: – Made it compatible with the 1.34 update (including the OR-140 & the refreshed Tonopah) – Fix the invisible wall in hotel in Parker – Fix missing scenery in the distance in Parker – Fix some buried objects
Changes in v2.4: - Make the US Expansion compatible with the 1.32 update - Include the map change from the 1.32 update from SCS - Remove the House at Walbert in Cimarron - Fix the road dead ends in Cimarron - Fix disconnected nodes in Fort Sumner & other places - Rebuild Quartzsite from scratch - Rebuild the interchange of the I -80 & CA99 from scratch - Fix a LOT of errors! - Fix some flying objects - Fix some holes in the map
Changes in v2.3.1: – Add map area for custom gas station, truck stop, etc. – Fix invisible walls in Parker – Fix invisible wall in Carrizozo – Fix disconnected nodes in Fort Sumner – Fix invisible wall in Beatty – Fix terrain gap at junction in Battle Mountain
Changes in v2.3: – Made the US Expansion compatible with the 1.31 update – Fix a lot of errors – Remove some parts of The American West Project that were causing errors & crash (only kept the redesigns the route from Fresno across the Sierras) – Remove the Yosemite Park (CA 108 & CA 120) from Project West (to replace it with the version of SCS) – Remove Lee Vining as a scenery city from Project West (to replace it with the version of SCS)
Changes in v2.2.1 – Fix National Forest signs error – Fix invisible wall in Parker Agency – Fix company without assignement error in Carrizozo – Fix McDermitt hole in the C2C compatible version – Add the redesigns the route from Fresno across the Sierras Fron The American West Project
Changes in V2.2 – Fix roads functionality errors – Add city of Austin – Fix part of Beatty that has sunk – Add Battle Mountain missing city limit and leaving city signs – Add city of Goldfield – Add city of Carrizozo – Fix invisible wall on the I-10 near Quartzsite – Fix Quartzsite garage error – Fix mipmapping errors
Changes in v2.1: – Fix a lot of errors – Add city of Cimarron – Rework South Lake Tahoe – Fix errors in South Lake Tahoe – Fix Chico overpass – Fix train passing through the AI traffic on the CA 99 – Fix game crash in the truck dealer window – Add city of Battle Mountain – Fix flying house in Vaughn – Fix invisible wall at the truck service in Parker – Fix invisible wall at charged company in Quartzsite – Add city of Beatty – Fix terrain intrusion in Chico – Fix lot of errors in Laytonville – Add missing company lamps, signs & logos – Fix errors in McDermitt – Fix AI traffic collision in McDermitt
Changes in v2.0: – The US Expansion combine my US 50 & CA 99 & Cities Expansion mods in one big map mod! – Add Vidal Junction – Add city of Parker – Add the CA 62 – Add the AZ 95 – Fix country propagation – Fix Vaugh Train company that was not in city limits – Add city of Quartzsite – Add stop signs in McDermitt – Add stop signs in Yuba City – Fix the foundation of the truck service station in Wells – Fix AI vehicle that were entering in some companies and were disappearing – Change parked police cars (without driver in the car) for speed camera police cars (with driver in the car) – Edit road events on the US 50 & on the CA 99 – Fix vegetation intrusion at the rest area on the US 50 – Fix a lot of signs – Add missing dead end barriers – Fix holes on the I-5 – Fix scenery & flying trees on the I-5 – Add the American West Project V1.0 from Dybr
New version 1.9.1 - Fix terrain intrusion in Chico - Add missing stop sign in Chico - Fix floating rocks in Yosemite - Fix floating signs - Fix floating bike in Yosemite - Fix floating vegetation on the US 50 - Fix country propagation
V1.9 = - Fix the floating hill between Placerville & Sacramento - Fix incorrect signs - Fix Stockton city limit and leaving city signs - Fix company item without assignement error in Placerville (that add Walbert company in Placerville) - Fix the invisible wall in Yuba City - Fix some parked police cars - Add scenary on the CA 99 between Stockton & Sacramento - Fix Chico agency bug - Fix compounds bug in the map editor
V1.8.1 = - Fix gap in South Lake Tahoe - Fix issue with the wall in South Lake Tahoe that was blocking some trailer - Fix the invisible wall in Bitumen Garage in South Lake Tahoe V1.8 = - Add Yosemite Park (CA 108 & CA 120) from Project West- Add Lee Vining as a scenery city from Project West - Fix sign bugs - Fix terrain intrusion - Add scenery on the US 50 between Sacramento & Placerville - Edit the mod icon
V1.7.1 = - Fix some part of road in California that were set to the Nevada values - Fix some floating objects V1.7 = - Add city of South Lake Tahoe - This mod is now standalone and do not need Project West 1.3.2 to work! - Add mod description & icon in game V1.6.4 = - Move the US 50 further North to make it more realistic - Narrowed the curve toward South Lake Tahoe to make it more realistic V1.6.3 = Fix the speed limits in California that were set to the Nevada values V1.6.2 = - Add the rescale (1.20) of Chico and Yuba City - Add two rest areas on the US 50 V1.6.1 = Made compatible with C2C
- Copy files with extension .scs file(s) into your My Documents/American Truck Simulator/mod folder;
- Run game ~> Edit profile ~> Enable mod.
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