Real Traffic Density and Ratio v1.33a by Cip (1.33.x)

Category - Ai Traffic
Game Version - v1.33.x
Credits: - Cipinho, Alin Todor
Description about « Real Traffic Density and Ratio v1.33a by Cip (1.33.x) »:
Mod Real Traffic Density and Ratio v1.33a by Cip (1.33.x) for ATS | American Truck Simulator game.
Real Traffic Density and Ratio mod was designed to create a realistic traffic density taking advantages from the latest traffic system implemented by SCS in game version 1.30.x
With this mod, ATS receives a personalized density and ratio set at default g_traffic 1. it takes into account all game features from 1.29: spawn and ratio by daytime, type of roads, city size, density and ratio being set according to the game time scale (do not expect insane traffic to wait 15 real minutes to pass a crossroad)
The semaphore profile contain two little modifications, allowing more green time at road works semaphores and globally 3 seconds on yellow instead of 2 (from green to red)
remember you always need to be at g_traffic 1 in game console or config file.
do not forget that you can make jazzycat motorcycles, sport and classic cars as separate types of vehicles, my mods has already integrated the traffic files for them. all you need to do is a little rename of one sii file in each traffic pack.
this modification will increase overall the balance of cars vs trucks
do not forget that you can make jazzycat motorcycles, sport and classic cars as separate types of vehicles, my mods has already integrated the traffic files for them. all you need to do is a little rename of one sii file in each traffic pack.
this modification will increase overall the balance of cars vs trucks
changelog v1.33.a
- adaptation to 1.33 game version
- fixed lights issue generating fines during the day
- fixed possible entrance of Ai to companies and private properties
- Ai vehicles have now only real colors
- reduced number of trucks in cities
- some other tweaks of classic & sport cars and for doubles
- support for Mr Larrington’s multiples trailers, my mod has higher priority
New changelog v1.32.a:
– adaptation to 1.32 beta
– few Ai trucks will drive without a trailer
– harvester will no longer spawn on main roads, only on default no_vehicles roads
– added different deceleration values for each type of vehicles (by Alin Todor)
Known issues not related to my mod:
- Ai vehicles wait excessively long to merge on motorways
- Ai vehicles start overtaking slowly instead of accelerating faster which reduces the chances of success
Tested on game version 1.33.x
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real_traffic_density_and_ratio_ats_1_33.zip [54.23 Kb] (downloads: 1)